b3dShowEntity

Makes entity visible (sets visible=true for rendering). Takes entity (entity handle). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entity Int

Returns

Void

Quick Summary

Makes entity visible (sets visible=true for rendering). Takes entity (entity handle). Returns nothing.

Technical Exegesis...

Makes entity visible (sets visible=true for rendering). Takes entity (entity handle). Returns nothing. Validates entity exists, sets entity.visible=true. Entity will be rendered in scene if within camera view. Opposite of b3dHideEntity.

This function enables entity rendering. Visibility flag: checked during rendering pass, visible=true entities rendered, visible=false entities skipped (not drawn, not in render list). Default state: entities visible=true after creation unless explicitly hidden.

Example

Example.bam
; No example implemented yet