Sets the minimum and maximum distance for 3D audio attenuation. Takes channel (channel handle), maxDistance (maximum audible distance), minDistance (full volume distance). Returns nothing.
channel
Int
maxDistance
Double
minDistance
Double
; Configure 3D audio parameters for more noticeable distance effect
; minDistance = 50 (full volume up to 50 pixels)
; maxDistance = 400 (silent beyond 400 pixels)
audSet3DSourceMinMaxDistance(channel, 50.0, 400.0)