igiBegin

Opens a window. Everything you call until the matching End goes inside it. Call igiEnd afterwards whether it returned 1 or 0. The window can be moved, resized and folded by the user; the first time it appears ImGui picks its place and size (use igiBeginEx to choose them). Takes title (The window's title. Two windows with the same title are the same window). Returns: 1 if the window's contents are showing, 0 if it is folded up.

IGI

Parameters & Returns

Parameters

title String

Returns

Int

Quick Summary

Opens a window. Everything you call until the matching End goes inside it. Call igiEnd afterwards whether it returned 1 or 0. The window can be moved, resized and folded by the user; the first time it appears ImGui picks its place and size (use igiBeginEx to choose them). Takes title (The window's title. Two windows with the same title are the same window). Returns: 1 if the window's contents are showing, 0 if it is folded up.

Technical Exegesis...

Opens a window. Everything you call until the matching End goes inside it. Call igiEnd afterwards whether it returned 1 or 0. The window can be moved, resized and folded by the user; the first time it appears ImGui picks its place and size (use igiBeginEx to choose them).

Call it every frame, between drawing your game and b2dFlip. See the IGI guide.

Returns: 1 if the window's contents are showing, 0 if it is folded up.

Example

Example.bam
igiBegin("Options")
igiText("Hello")
igiEnd()