b2dApplyScreenShader

Makes a screen shader the active full-screen post-process effect.

Shaders

Parameters & Returns

Parameters

shader Int

Returns

Void

Quick Summary

Makes a screen shader the active full-screen post-process effect.

Technical Exegesis...

Sets the given shader as the active screen shader; it is applied as a full-screen post-process after the frame is drawn, each frame, until cleared. Pass 0 to disable (same as b2dClearScreenShader).

Example

Example.bam
; No example implemented yet