b3dClearScreenShader

Clears active screen shader and reverts to default rendering (same as b3dApplyScreenShader(0)). Takes no parameters. Returns nothing.

Shaders

Parameters & Returns

Parameters

This function takes no parameters.

Returns

Void

Quick Summary

Clears active screen shader and reverts to default rendering (same as b3dApplyScreenShader(0)). Takes no parameters. Returns nothing.

Technical Exegesis...

Clears active screen shader and reverts to default rendering (same as b3dApplyScreenShader(0)). Takes no parameters. Returns nothing. Sets g_activeScreenShader3D = 0 (clears active shader, reverts to default rendering). Use to disable custom post-processing (return to normal rendering after using shader), deactivate effect conditionally (clear shader when condition no longer met), or reset state (clear before applying different shader, clean slate).

Example

Example.bam
; No example implemented yet