b3dFreeScreenShader

Frees screen shader and releases GPU resources (removes from shader map, clears if currently active). Takes shader (shader handle from b3dLoadScreenShader, positive integer). Returns nothing.

Shaders

Parameters & Returns

Parameters

shader Int

Returns

Void

Quick Summary

Frees screen shader and releases GPU resources (removes from shader map, clears if currently active). Takes shader (shader handle from b3dLoadScreenShader, positive integer). Returns nothing.

Technical Exegesis...

Frees screen shader and releases GPU resources (removes from shader map, clears if currently active). Takes shader (shader handle from b3dLoadScreenShader, positive integer). Returns nothing. Removes shader from g_screenShaders3D map (erases entry, releases PSO and bytecode), clears active shader if this one (sets g_activeScreenShader3D = 0 if freeing currently applied shader, reverts to default).

Example

Example.bam
; No example implemented yet