b3dSetDefaultScreenShader

Sets default screen shader and reverts to normal rendering (identical to b3dClearScreenShader). Takes no parameters. Returns nothing.

Shaders

Parameters & Returns

Parameters

This function takes no parameters.

Returns

Void

Quick Summary

Sets default screen shader and reverts to normal rendering (identical to b3dClearScreenShader). Takes no parameters. Returns nothing.

Technical Exegesis...

Sets default screen shader and reverts to normal rendering (identical to b3dClearScreenShader). Takes no parameters. Returns nothing. Sets g_activeScreenShader3D = 0 (clears active shader, reverts to default rendering). Use to reset to default state (explicit "set default" semantic, same behavior as clear), revert to normal rendering (after using custom shader), or match Blitz3D naming (SetDefaultScreenShader mirrors classic Blitz3D API naming convention).

Example

Example.bam
; No example implemented yet